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HOME > Yu-Gi-Oh! Card Lists > Deck Build Pack Mystic Fighters > Generaider Boss Room

Generaider Boss Room Used Deck

Generaider Boss Room
Card Kind Attribute Level Type ATK DEF
Continuous Trap - - - - -
When your opponent activates a card or effect in response to the activation of your "Generaider" card or effect: You can discard 1 card; your opponent's activated effect becomes "each player draws 1 card". You can only use this effect of "Generaider Boss Room" once per turn.
Average Rating Score 3.1(9)
  1. Card Info
  2. Card Reviews (9 rating scores)
  3. Decks with Generaider Boss Room (19 Decks)
  4. Card Category and Effect Category
  5. Products in Japan
  6. Ranking and View Num

"Generaider Boss Room" card reviews and rating scores


3.1(9)
評価星1評価星1評価星1評価星0評価星0
評価星0評価星0評価星0評価星0評価星0
カード評価ラベル5
0% (0)
カード評価ラベル4
11% (1)
カード評価ラベル3
22% (2)
カード評価ラベル2
0% (0)
カード評価ラベル1
66% (6)

japan ゲトゥ
2022/06/21 14:52
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It's a negate whose activation timing is quite limited, but for his Generaider, whose task is to get through Generaider Boss Stage, it's a convenient card that can be searched after Generaider Boss Stage. It can handle a wide range of cards that come flying to block explosive ads, such as Friche removal, Urara, and G. A card to keep in mind when facing the Generaider.
japan わがじゃん
2021/01/10 9:44
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A searchable Continuous Trap version of 《Dark Bribe》card. It's difficult to use because the activation conditions are too restrictive, but the feeling of use is reasonably good.
Not only does it interfere with 《Generaider Boss Stage》with 《Mystical Space Typhoon》, which seems to be the most common, but when you release your confidence with 《Loptr, Shadow of the Generaider Bosses》and activate it, in situations where you carry a fatal disadvantage when crushed, the tempo advantage It's interesting that it's a guarantee, and you can just discard the [Generaider] that rots in your hand, and if you're lucky, you can use Hela, Generaider Boss of Doom to revive the discarded Generaider.
As an effect rewriting card that can be searched, it seems to have a certain value.
japan 備長炭18
2019/08/12 12:53
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It's disrespectful to chain to the king's effect, a card that seems to be rewriting the effect.
The effect of drawing 1 to each other leads to stage recruitment, but the problem is that the range is too narrow, only the effect of the opponent chained to his Generaider effect. For example, even if a feather is shot at this card, Misumisu himself and the stage will only be eliminated, and it can only be said that it is severe that it does not serve as a check. Even though it's an effect like that, it's plain as expected that it's just a hand exchange due to the hand cost while carefully adding turn 1.
From these points, being a Continuous Trap is just a drawback, and it's a minus, and I wonder if the lack of motivation as a support is a reward.
japan とき
2019/08/03 11:02
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Let's talk about Generaider Boss Room.
It has the effect of rewriting the effect of the opponent's card chained to the effect of Generaider to the effect of drawing one card for each other by discarding one card.
First of all, the narrow activation range that can only be used for effects chained to the effect activation of the Generaider card is a big problem. Then, despite discarding one card from their hand, they both draw a draw, which is a loss in terms of advertising. His Generaider's characteristic is that he can use the opponent's draw, but he also has a 1-turn limit, so he can only interfere once a turn despite Continuous Trap.
If the range of interference is too narrow and there is a limit to the number of times it can be used, it might be a good idea to negate the chained effect with a normal counter or the like.
japan wairo
2019/08/03 10:36
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A card that negates a chained effect on a Generaider card
It has an unusually narrow negate range, but it can't be counted as a hindrance card.
By the way, Trap is also quite a hindrance, at least if he makes it a Continuous Spell...
The additional effect of drawing each other can trigger the effect of Generaider Boss Stage, but it's not like you can earn an add by itself...
japan シエスタ
2019/08/02 10:31
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As has already been said, the trigger is too narrow. Even if such a narrow condition is satisfied, this is generally the loss.
It makes it easier to do this move, but you can't do anything against your opponent's active development... huh?
To be honest, it is out of the question as a stage trigger. Territory full of holes. really. It's a tough theme...
japan アルバ
2019/08/02 10:09
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It's a permanent cost payment type negate trap, but the range is too narrow.
Also, instead of negate the effect, it was changed to 1 draw for each player, and if the opponent was a monster, it wouldn't be destroyed, so the effect target was narrow and it was necessary to pay the cost of the hand, but it was too much.
japan ヒコモン
2019/08/01 23:41
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It's nice to be able to search with 《Generaider Boss Quest》. It's also nice to be able to rewrite each other into a 1 draw effect. Why is it limited to when the opponent chained to the activation of the "Generaider" card's effect? Surprising level because the range is too narrow.
japan asd
2023/12/07 20:30
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Decks with "Generaider Boss Room"

* is adopted as a key card.



Card Category and Effect Category


Products in Japan

Product No Release Date Rarity
Deck Build Pack Mystic Fighters DBMF-JP038 2019-08-03 Normal

Ranking and View Num

Rating Score Rank 11,072 / 13,171 Cards
View Num 10,789

Others

Japanese card name 王の支配

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